Subliminal Vision
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Works In Progress
Here's some of the stuff I'm working on at the moment.


Kung Fu Grip
I haven't worked on this in a while, but I figured I might as well put it up here. It was supposed to be a multiplayer ninja game where you could fight through a dense forest and go incredibly high up by jumping on tree branches. I was planning to have a bow as the main weapon and a dagger for quick melee attacks. If I ever pick this up again, I'm planning to completely redo the controls. I want to have an intuitive control system completely driven by the mouse.


On a sidenote, I originally developed this in C# with GDI+. However, the game quickly became slower and slower (~15 FPS), so I converted the engine to use Managed DirectX and saw a great speed increase (~90 FPS). Unfortunately, I stopped working on the game a little bit after that due to a lack of time.