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Here's some of the stuff I'm working on at the moment.
Kung Fu Grip
I haven't worked on this in a while, but I figured I might as well put
it up here. It was supposed to be a multiplayer ninja game where you could fight
through a dense forest and go incredibly high up by jumping on tree branches. I was
planning to have a bow as the main weapon and a dagger for quick melee attacks. If I
ever pick this up again, I'm planning to completely redo the controls. I want to have an
intuitive control system completely driven by the mouse.
On a sidenote, I originally developed this in C# with GDI+. However, the game quickly
became slower and slower (~15 FPS), so I converted the engine to use Managed DirectX and saw a great
speed increase (~90 FPS). Unfortunately, I stopped working on the game a little bit after that due
to a lack of time.
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