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Games
The Assteroid Chronicles
A light-hearted 3D space shooter with a classic shoot 'em up feel. Earn Burnout 3 style scores by narrowly dodging asteroids or take the more direct approach and blow 'em up with your plasma gun! Learn enemy patterns and take out the enemy boss in an action packed finale.


With only a month of development, I am extremely proud of this game. TAC demonstrates an impressive mastery of OpenGL, 3D math, 3D gameplay mechanics, and much more. TAC features a customizable 3D particle system, an advanced asteroids system, unique transitions between game screens, cut scenes, and much more. Just play it already!


This game was made for my Advanced 3D Graphics course at school. More importantly, the assignment gave me a reason to finally take the plunge into 3D game development. So, I decided to dive right in, and went way above the required specifications. With only a month of development, I am extremely proud of this game, and I hope you'll enjoy it too.
Development Time:
1 Month
Game Classes:
40
Files of Code:
93
Lines of Code:
10,300
Kittens Killed:
0
Made With:
C++, OpenGL, DirectX
Tools:
Visual Studio .NET, Photoshop




Requirements: OpenGL, DirectX 8.0+, .NET Framework 1.1+

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