The Assteroid Chronicles |
A light-hearted 3D space shooter with a classic shoot 'em up feel. Earn Burnout 3
style scores by narrowly dodging asteroids or take the more direct approach and blow 'em up with your plasma gun!
Learn enemy patterns and take out the enemy boss in an action packed finale.
With only a month of development, I am extremely proud of this game.
TAC demonstrates an impressive mastery of OpenGL, 3D math, 3D gameplay mechanics, and much more. TAC features a
customizable 3D particle system, an advanced asteroids system, unique transitions between game screens, cut scenes, and
much more. Just play it already!
This game was made for my Advanced 3D Graphics course at school. More importantly, the assignment gave
me a reason to finally take the plunge into 3D game development. So, I decided to dive right in, and
went way above the required specifications. With only a month of development, I am extremely proud of
this game, and I hope you'll enjoy it too.
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Development Time: |
1 Month |
Game Classes: |
40 |
Files of Code: |
93 |
Lines of Code: |
10,300 |
Kittens Killed: |
0 |
Made With: |
C++, OpenGL, DirectX |
Tools: |
Visual Studio .NET, Photoshop |
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